Xbox CEO Says Game Pass Pricing Is Broken—What’s Next?

Aisha Nakamura
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Aisha Nakamura
Tech writer at All Things Geek. Covers gaming, consoles, and interactive entertainment.
9 Min Read
Xbox CEO Says Game Pass Pricing Is Broken—What's Next?

Game Pass pricing has become a liability for Microsoft, according to newly appointed Xbox CEO Asha Sharma, who told employees the subscription service is “too expensive for players” and the company needs “a better value equation”. The admission comes weeks after Microsoft implemented sweeping price increases across its Game Pass tiers, including a controversial 50% hike to the Ultimate plan, raising questions about whether even bigger changes are coming.

Key Takeaways

  • Xbox CEO Asha Sharma stated Game Pass has become too expensive and requires a better value proposition.
  • Ultimate plan increased from $19.99 to $29.99 monthly, a 50% price hike, effective October 1, 2025.
  • Microsoft restructured Game Pass into three tiers: Essential ($9.99), Premium ($14.99), and Ultimate ($29.99).
  • Fortnite Crew bundle now included with Ultimate at no additional cost from November 18, 2025.
  • PC Game Pass for new members rose from $9.99 to $11.99 monthly in the US.

Game Pass Pricing Overhaul Backfired Faster Than Expected

Microsoft’s October 2025 restructuring of Game Pass was meant to create a clearer value ladder. Instead, it triggered immediate backlash. The Ultimate tier’s jump to $29.99 monthly—a 50% increase from $19.99—positioned the service as a premium product with expanded benefits: a 200+ game library, day-one access to Xbox-published titles, unlimited cloud gaming, and as of mid-November, inclusion of Fortnite Crew, which normally costs $11.99 monthly. Standard subscribers were automatically upgraded to the new Premium tier at $14.99, while Core subscribers moved to Essential at $9.99. On paper, this sounds reasonable. In practice, players balked at the math.

Sharma’s comments suggest Microsoft’s internal analysis confirms what players have been saying: the pricing no longer feels justified. This is a critical admission from a new CEO. Admitting a strategy is broken is not what newly appointed executives typically do in their first weeks—it signals the problem is worse than public perception, and the company is already working on corrections.

What’s Actually Changed in Game Pass Value

To understand why Sharma’s comments matter, you need to see what Microsoft actually delivered alongside the price hike. The Fortnite Crew inclusion is the headline addition to Ultimate, bundling the Battle Pass and 1,000 V-Bucks monthly (valued at $11.99) into the subscription. The company also expanded its Microsoft Rewards program, allowing Ultimate subscribers to earn up to $100 yearly or 100,000 points, with 4x points on purchases and 10-30% cashback on select games and add-ons. These are real benefits, but they do not justify a 50% price increase for most players.

The broader context matters here: Microsoft faced subscriber growth challenges and had previously attempted to push $80 game pricing, which it rolled back after industry pushback. Game Pass was supposed to be the solution—unlimited access at a reasonable monthly cost. Instead, the service has drifted toward premium pricing that undercuts its original value proposition. Sharma’s acknowledgment that the “value equation” is broken suggests Microsoft knows it has painted itself into a corner.

Global Price Hikes Paint a Bigger Picture

The US price increases are not isolated. Microsoft implemented Game Pass pricing changes across multiple regions effective October 1, 2025. In Australia, Ultimate climbed from AUD 18.95 to AUD 22.95 monthly. Japan saw a jump from JPY 1,210 to JPY 1,450 monthly. Core subscribers also faced a hit: the 12-month US price rose from $59.99 to $74.99. Additionally, Microsoft removed the ability to redeem Microsoft Rewards points directly for Game Pass subscriptions; players must now redeem for Xbox gift cards instead, adding friction to the redemption process.

These global adjustments reveal that the pricing pressure is not a US phenomenon. Microsoft is trying to improve subscription revenue margins worldwide, but Sharma’s comments suggest the company underestimated player resistance. The removal of direct Game Pass redemption via Rewards points is particularly telling—it suggests Microsoft is trying to preserve subscription revenue at any cost, even if it frustrates loyal players.

What “Better Value Equation” Actually Means

Sharma did not specify what changes are coming, but her language is revealing. “Better value equation” does not mean lower prices—it means Microsoft believes the current tier structure is misaligned with what players are willing to pay. Possible moves include restructuring the tiers again, adding more games to lower-tier plans, bundling additional services, or introducing a family plan tier. The Fortnite Crew inclusion hints at the bundling strategy: Microsoft is trying to make Ultimate feel like it offers external value, not just access to its own games.

However, none of these moves address the fundamental issue: Game Pass Ultimate at $29.99 monthly is now competing directly with PlayStation Plus Extra (which offers roughly 200 games for $14.99) and other premium subscriptions. PlayStation’s tier structure gives players a clearer choice, whereas Microsoft’s three-tier system creates confusion about which plan is actually worth the money.

Does This Signal Another Price Reversal?

Sharma’s comments do not guarantee price cuts. New CEOs often inherit unpopular decisions and then gradually unwind them, claiming credit for “listening to players.” It is also possible Microsoft will add enough value through partnerships and exclusive content to justify current pricing without cutting prices. The Fortnite bundle is a start, but it is not enough to swing player sentiment on its own.

What is clear is that Microsoft’s subscription pricing strategy is now in flux. A new CEO publicly admitting the current approach is broken is not a casual remark—it is a signal that change is coming, whether through restructuring, bundling, or eventual price adjustments. Players should expect announcements within the next quarter.

Frequently Asked Questions

How much does Xbox Game Pass Ultimate cost now?

Game Pass Ultimate is $29.99 monthly as of October 1, 2025, up from $19.99—a 50% increase. This price includes day-one access to Xbox-published games, unlimited cloud gaming, and Fortnite Crew from November 18, 2025.

What is the difference between Game Pass Premium and Essential?

Game Pass Essential costs $9.99 monthly and includes online multiplayer and cloud gaming with a curated library. Premium is $14.99 monthly and offers 200+ games, day-one Xbox titles, and unlimited cloud gaming. Ultimate adds Fortnite Crew and expanded Rewards benefits at $29.99 monthly.

Can you still use Microsoft Rewards to pay for Game Pass?

No. Starting October 1, 2025, Microsoft Rewards points can no longer be redeemed directly for Game Pass subscriptions. Players must redeem points for Xbox gift cards instead, which can then be used for subscriptions.

Asha Sharma’s admission that Game Pass pricing has become too expensive is the first real signal that Microsoft’s October 2025 restructuring failed to land with players. Whether the company responds with price cuts, value additions, or a complete tier redesign remains unclear, but change is coming. The subscription gaming model depends on perceived value, and Microsoft has lost that perception—at least for now.

Where to Buy

Xbox Game Pass…Xbox Game Pass Ultimate – 1 Month Membership – Xbox, Windows, Cloud Gaming Devices [Digital Code]

Edited by the All Things Geek team.

Source: Windows Central

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Tech writer at All Things Geek. Covers gaming, consoles, and interactive entertainment.