Cyberpunk 2077’s PS5 Pro update finally delivers the graphics showcase that justifies owning Sony’s premium console. Released in early April 2026, the free patch brings a complete suite of ray-traced lighting to Night City for the first time on PlayStation, transforming the game from a solid-looking port into what many consider the best way to play the game on console.
Key Takeaways
- Cyberpunk 2077 PS5 Pro update arrived free in April 2026 with full ray tracing support and three new graphics modes.
- PSSR AI upscaling replaces FSR2, delivering sharper 4K visuals with less blur than base PS5 quality mode.
- Ray Tracing Pro mode targets 40fps on VRR displays with ambient occlusion, shadows, reflections, skylight, and emissive lighting.
- BVH8 ray-tracing acceleration enables physically plausible shadows and more efficient lighting calculations.
- The update represents a major visual leap over base PS5, making the five-year-old game feel genuinely new.
What Cyberpunk 2077 PS5 Pro Update Actually Changes
The Cyberpunk 2077 PS5 Pro update introduces three distinct graphics modes, a dramatic shift from the base PS5’s single quality option. Ray Tracing Pro delivers the full visual package: all ray-tracing enhancements including ambient occlusion, shadows, reflections, skylight, and emissive lighting, targeting 40fps on variable refresh rate displays or 30fps on standard 60Hz screens. A second Ray Tracing mode locks at 60fps by dropping some RT effects, offering the “sweet spot” between visuals and performance. The Performance mode strips ray tracing entirely and pushes frame rates up to 90fps on VRR displays.
CD Projekt Red leveraged PlayStation Spectral Super Resolution (PSSR) as the core upscaling technology, replacing the older FSR2 implementation from the base PS5 version. The difference is immediately visible: text reads sharper, distant buildings maintain clarity, and the overall image feels less filtered. You can toggle between PSSR and FSR2 if you prefer, though most players will find PSSR the superior choice. The studio also implemented BVH8 (8-way Bounding Volume Hierarchy) support, a hardware acceleration feature that makes ray-traced shadows, reflections, and lighting calculations far more efficient.
Ray Tracing Pro Mode: The Visual Centerpiece
Ray Tracing Pro mode is where Cyberpunk 2077’s PS5 Pro update truly shines. The implementation matches what PC players experienced with the Overdrive ray-tracing patch, bringing full physically-based lighting to Night City’s neon-soaked streets. Stable sun shadows now cast correctly across buildings and streets, eliminating the flickering and pop-in that plagued earlier versions. Local shadows with penumbra (soft edges) make interiors feel volumetric and real, while ray-traced reflections on wet pavement and glass surfaces add a layer of visual authenticity.
The trade-off is frame rate. Ray Tracing Pro targets 40fps on VRR-capable displays—not the smooth 60fps that some players demand, but stable enough for fast-paced action if your TV supports variable refresh. On standard 60Hz displays, it drops to 30fps, which feels sluggish for a first-person shooter. However, compared to the base PS5’s blurry quality mode at 30fps, this is a “big, big upgrade” in both clarity and lighting fidelity. The persistent pop-in effect—where distant objects suddenly appear—remains noticeable, a limitation of the engine rather than the hardware.
Performance Mode and the Upscaling Revolution
If you prioritize frame rate over ray tracing, Performance mode delivers up to 90fps on VRR displays while maintaining high image fidelity through PSSR upscaling. This is where the new upscaling technology becomes essential: PSSR’s AI-based reconstruction allows the game to render at a lower resolution and intelligently fill in detail, producing a sharper 4K image than the base PS5 could manage at any frame rate. For players with 120Hz-capable TVs, hitting 90fps in Performance mode transforms Cyberpunk 2077 into a genuinely smooth, responsive experience—something the base console simply could not achieve.
The Cyberpunk 2077 PS5 Pro update’s three-mode approach gives different players exactly what they want. Purists chase Ray Tracing Pro’s visual spectacle. Competitive players lean on Performance mode’s 90fps responsiveness. The middle-ground 60fps Ray Tracing mode suits players who refuse to compromise on either front. That flexibility, combined with PSSR’s clarity advantage, explains why reviewers call this “a major visual upgrade that takes full advantage of the hardware”.
How It Compares to Base PS5 and PC
The visual gap between base PS5 and PS5 Pro running Cyberpunk 2077 is stark. Base PS5 quality mode relies on FSR2 upscaling, producing a noticeably softer, blurrier image. It lacks ray tracing entirely in its quality preset, meaning no real-time reflections, no physically-based shadows, and no ambient occlusion lighting. The Pro version’s PSSR upscaling, combined with a full ray-tracing suite, makes Night City feel like a different game. Neon signs now cast believable light onto surrounding surfaces. Shadows behave like light actually exists. The overall presentation is “utterly essential” for anyone serious about console gaming.
High-end PC still holds an advantage—players with RTX 4090 graphics cards can run the full path-traced Overdrive mode, a step beyond even PS5 Pro’s ray-tracing implementation. However, the gap has narrowed significantly. PS5 Pro now delivers a visually compelling experience that rivals mid-to-high-end PC setups, justifying the console’s premium price for players who want the best-looking version of Cyberpunk 2077 without building or maintaining a gaming PC.
Is the Update Worth Your Time?
If you own a PS5 Pro, this update is mandatory. The Cyberpunk 2077 PS5 Pro update is free, arriving automatically via download. If you own a base PS5, the visual improvements alone might tempt you to upgrade—though the Pro console’s $500+ price tag makes that a significant commitment for a single game, even one as visually demanding as Cyberpunk 2077. For PS Plus Extra or Premium subscribers, the game itself is free, so the only barrier is hardware.
The update also signals CD Projekt Red’s continued commitment to the game five-and-a-half years after launch. Rather than abandoning Cyberpunk 2077, the studio actively develops new patches that leverage emerging hardware. That level of support is rare in the industry and worth rewarding with your attention.
Does Cyberpunk 2077 PS5 Pro update work on base PS5?
No. The update is exclusive to PS5 Pro hardware. Base PS5 owners receive minor stability improvements, but the ray tracing, PSSR upscaling, and three graphics modes are Pro-only features. CD Projekt Red designed the patch specifically to showcase the Pro’s extra GPU power and memory bandwidth.
What’s the difference between Ray Tracing Pro and Ray Tracing modes?
Ray Tracing Pro includes all ray-tracing effects and targets 40fps on VRR displays (30fps on standard screens). The standard Ray Tracing mode omits some RT features and locks at 60fps, offering better performance at the cost of visual detail.
Does Cyberpunk 2077 PS5 Pro update fix pop-in?
No. Distant objects still appear suddenly, a limitation of the game’s engine rather than the Pro hardware. However, PSSR upscaling makes the overall image cleaner, so the pop-in is less distracting against a sharper visual backdrop.
Five years after launch, Cyberpunk 2077 finally looks like the next-generation game it was promised to be—at least on PS5 Pro. The update transforms Night City into a ray-traced showcase that justifies the console upgrade for serious gamers, while reminding everyone else why CD Projekt Red’s commitment to long-term support matters in an industry obsessed with selling the next thing.
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Edited by the All Things Geek team.
Source: T3


