Warhorse Studios Middle-earth RPG is now officially confirmed. The Czech developer announced it is simultaneously working on two major projects: an open-world Middle-earth RPG and a new Kingdom Come adventure. The studio ended months of circulating rumors with a direct statement: “You might have heard the rumours, it’s time to reveal what we are working on”.
Key Takeaways
- Warhorse Studios is developing an open-world Middle-earth RPG as its next major project.
- A new Kingdom Come adventure is also in active development at the studio.
- Both games were officially confirmed after months of industry speculation.
- No release dates, gameplay details, or launch windows have been announced.
- The studio plans to share more information at a later date.
Warhorse Studios Middle-earth RPG Officially Announced
The Warhorse Studios Middle-earth RPG represents a significant expansion of the studio’s portfolio beyond its medieval franchise roots. The open-world design signals ambition to compete in the fantasy RPG space dominated by established franchises. The studio gave no details about setting, story, or gameplay mechanics, stating only: “We’re excited to tell you more when the time is right”.
This move connects Warhorse to one of gaming’s most valuable intellectual properties. The studio’s track record with Kingdom Come—a series known for historical authenticity and immersive open-world design—suggests the Middle-earth project could prioritize narrative depth and environmental detail over action-focused gameplay. However, without official design documentation or gameplay footage, any speculation about mechanics remains premature.
The announcement confirms what industry observers had suspected for months. Warhorse Studios Middle-earth RPG is now a confirmed project in active development, though the studio has not disclosed the project’s scale, team size, or estimated timeline.
Kingdom Come Adventure Continues Warhorse’s Medieval Legacy
Alongside the Middle-earth project, Warhorse Studios is developing a new Kingdom Come adventure. The studio deliberately avoided naming it Kingdom Come: Deliverance 3, instead using the broader term “adventure,” which leaves the exact nature of the project deliberately vague. This could mean a direct sequel, a spinoff, or an expansion of the existing universe in an unexpected direction.
The Kingdom Come franchise established Warhorse as a studio capable of building historically grounded open worlds with complex systems and minimal hand-holding. The original Kingdom Come: Deliverance became a cult hit precisely because it rejected typical fantasy tropes in favor of 13th-century Bohemian realism. A new Kingdom Come adventure suggests the studio intends to build on that foundation rather than abandon the franchise that made it famous.
Developing both projects simultaneously is ambitious for a studio of Warhorse’s size. This dual announcement reflects confidence in the studio’s growth and resource allocation, though no staffing details have been disclosed.
What Remains Unknown About Both Projects
The official announcement contains almost no concrete details beyond project existence. No release window, gameplay footage, character information, or narrative premise has been shared. The studio explicitly stated it will reveal more details “when the time is right,” which typically means years away for projects in early development.
Readers searching for Warhorse Studios Middle-earth RPG gameplay details will find none in this announcement. The studio has not confirmed whether the game will feature turn-based or real-time combat, single-player or multiplayer modes, or any specific mechanical innovations. Similarly, the Kingdom Come adventure remains entirely mysterious beyond its existence and franchise affiliation.
This information vacuum is typical for game announcements this early in development. Studios often announce projects to manage expectations and secure talent recruitment before showing playable material. For players eager for concrete information, patience is required.
Why This Announcement Matters Now
The timing of this announcement ends speculation that had circulated through gaming media and forums. Industry insiders had reported Warhorse was working on a Lord of the Rings project for months, and the official confirmation validates those reports while adding the Kingdom Come sequel to the equation.
For the studio, going public with both projects simultaneously serves multiple purposes. It demonstrates that Warhorse has grown beyond a single-franchise developer. It attracts top talent in a competitive hiring market. It also signals to publishers and investors that the studio has major releases in its pipeline, which affects its valuation and negotiating power.
The announcement also matters because it clarifies the studio’s strategic direction. Warhorse is not abandoning Kingdom Come to chase a major IP license. Instead, it is pursuing both, suggesting the studio believes it can execute two ambitious projects without one cannibalizing the other’s development resources.
How Warhorse Studios Middle-earth RPG Compares to Other Fantasy Projects
The Warhorse Studios Middle-earth RPG enters a crowded fantasy RPG landscape. Established franchises like The Witcher and Elder Scrolls have set high bars for open-world fantasy design, immersive storytelling, and player agency. However, Warhorse’s approach to historical authenticity and systemic depth—evident in Kingdom Come—could differentiate its Middle-earth interpretation from action-focused competitors.
The studio’s commitment to avoiding hand-holding and quest markers in Kingdom Come suggests the Middle-earth RPG might prioritize player agency and environmental storytelling over narrative linearity. This positioning could appeal to players fatigued by conventional fantasy RPG design, though it also risks alienating players accustomed to more guided experiences.
Is there a release date for Warhorse Studios Middle-earth RPG?
No release date has been announced for the Warhorse Studios Middle-earth RPG. The studio confirmed only that the project is in development and that more details will be shared “when the time is right.” Based on typical AAA game development timelines, a release remains years away.
Will Kingdom Come: Deliverance 3 be announced separately?
Warhorse Studios referred to the Kingdom Come project as “a new Kingdom Come adventure” rather than explicitly naming it Kingdom Come: Deliverance 3. The studio has not clarified whether this is a direct sequel, a spinoff, or a different type of project within the Kingdom Come universe. Additional details will likely emerge as development progresses.
How does Warhorse Studios plan to manage two major projects simultaneously?
The studio has not disclosed staffing arrangements, budget allocation, or development priorities for managing both projects. Studios of Warhorse’s scale sometimes establish separate teams for different projects or partner with external developers for specific elements. No such details have been announced, and the studio has simply stated both projects are in active development.
Warhorse Studios has officially entered a new era with the Warhorse Studios Middle-earth RPG and the new Kingdom Come adventure. The studio is no longer a one-franchise developer—it is now juggling a major fantasy IP license alongside its own beloved medieval franchise. Neither project will arrive soon, but the announcement signals that Warhorse intends to become a major player in the open-world RPG space. For now, patience is the only option.
Edited by the All Things Geek team.
Source: TechRadar


