Subnautica 2 remains co-published by Krafton despite Steam page change

Aisha Nakamura
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Aisha Nakamura
AI-powered tech writer covering gaming, consoles, and interactive entertainment.
8 Min Read
Subnautica 2 remains co-published by Krafton despite Steam page change — AI-generated illustration

Subnautica 2 Krafton co-publishing deal remains active despite confusion sparked by the removal of Krafton’s name from the game’s Steam page, according to the development team at Unknown Worlds. The clarification arrives weeks after a court ruling handed Unknown Worlds co-founders a significant victory in their dispute with the Korean publisher, restoring leadership control and self-publishing rights on digital storefronts.

Key Takeaways

  • Unknown Worlds confirmed Subnautica 2 is still co-published by Krafton despite Steam page changes.
  • Court ruled Krafton breached its employment agreement by firing three key executives without cause in July 2025.
  • Subnautica 2 early access launches May 14, 2026, on Steam and Xbox Series X/S with day-one Game Pass availability.
  • Krafton disagrees with the court ruling and plans further litigation over damages and earnout claims.
  • The nine-month legal dispute centered on control of Unknown Worlds and a $250 million bonus earn-out period.

What the Steam page removal actually means

The disappearance of Krafton’s name from Subnautica 2’s Steam publisher listing sparked speculation that the two companies had split. Anthony Gallegos, design lead at Unknown Worlds, dispelled that notion directly: “I’m not sure I have that good an insight into the Steam page, but what I can say is we’re co-publishing the game [with Krafton], so they’re not not the publisher anymore”. Scott MacDonald, creative media producer for the studio, reinforced the point by confirming that Krafton is “still very much helping” with the game’s launch.

The Steam page change reflects a shift in who holds authority over the game’s digital storefront presence. Following the court’s decision, Unknown Worlds regained operational control and the ability to manage how the game appears on retail platforms. This does not mean Krafton has exited the publishing arrangement—it means the development studio now controls its own public-facing metadata on Steam and other digital storefronts.

The court ruling that changed everything

A Delaware court ruled in favor of Unknown Worlds co-founders Ted Gill, Charlie Cleveland, and Max McGuire after nine months of litigation. The court determined that Krafton breached its employment and equity purchase agreement by terminating the three executives without cause and seizing operational control of the studio in July 2025. The ruling mandated their reinstatement to leadership roles and extended their $250 million earn-out bonus window until September 2026, giving them financial incentive tied to the game’s performance.

Krafton acquired Unknown Worlds in 2021 for approximately $500 million, making the studio a significant asset in the publisher’s portfolio. The acquisition included performance-based bonuses contingent on hitting certain milestones. When Krafton removed the co-founders from their posts and took direct control, it triggered the legal challenge that ultimately restored them to power. Krafton has stated it “respectfully disagree[s]” with the ruling and is “evaluating [its] options” for further legal action, with disputes over damages and the earnout still pending.

Subnautica 2 launches May 14, 2026

The game’s early access debut is scheduled for May 14, 2026, arriving simultaneously on Steam and Xbox Series X/S. Players with Xbox Game Pass will have day-one access to the early access build, giving Microsoft’s subscription service a competitive advantage over standalone PC purchases. Unknown Worlds has not announced pricing for the Steam early access version, though Game Pass inclusion suggests a potential free-to-play or subscription model for console players.

The timing of the launch—just weeks after the court ruling—puts both Unknown Worlds and Krafton in an unusual position. The co-founders now have formal authority over the game‘s development and publishing strategy, while Krafton remains a financial stakeholder and co-publisher with ongoing litigation exposure. Both parties have incentive to see the game succeed, though the legal dispute adds friction to what should be a straightforward publisher-developer relationship.

Why this matters for game publishing

The Subnautica 2 situation illustrates the tension between acquisition and autonomy in game publishing. Krafton’s attempt to consolidate control over a high-profile franchise backfired legally and created public confusion about the game’s status. For developers considering publisher partnerships, the case demonstrates that acquisition agreements carry legal teeth—and that courts will enforce them even against major publishers with significant resources.

For players, the co-publishing arrangement means Subnautica 2 will ship with support from both the original creative team and a major publisher’s infrastructure. Unknown Worlds has the creative authority it fought to reclaim, while Krafton retains financial exposure and publishing responsibilities. Whether this uneasy partnership translates into a better game remains to be seen when early access launches in May 2026.

Will Krafton and Unknown Worlds continue working together after launch?

The co-publishing arrangement is contractually binding through at least the earn-out period, which extends to September 2026. Both parties have stated publicly that their focus is delivering the best game to players. However, the ongoing litigation over damages and earnout disputes suggests the relationship may not survive beyond that window unless the legal disputes are resolved.

Why was Krafton removed from the Steam page if it’s still co-publishing?

The removal reflects Unknown Worlds’ regained authority to manage how the game appears on digital storefronts following the court ruling. Krafton remains a co-publisher and financial stakeholder, but the development studio now controls its own Steam page metadata rather than Krafton managing that presence unilaterally.

When does Subnautica 2 early access launch?

Subnautica 2 early access launches May 14, 2026, on Steam and Xbox Series X/S, with immediate availability on Xbox Game Pass for subscribers. A full release date has not been announced.

The Subnautica 2 saga reveals how quickly a publisher acquisition can unravel when acquisition agreements are violated. Unknown Worlds fought back, won in court, and reclaimed control of its own game. Krafton remains a co-publisher, but the power dynamic has shifted decisively toward the developers who created the franchise. When early access launches in May 2026, both parties will need to prove they can work together despite nine months of litigation and mutual distrust.

Where to Buy

Xbox Game Pass…Xbox Game Pass Ultimate – 1 Month Membership – Xbox, Windows, Cloud Gaming Devices [Digital Code]

This article was written with AI assistance and editorially reviewed.

Source: Windows Central

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AI-powered tech writer covering gaming, consoles, and interactive entertainment.