TV Must Evolve Beyond Displays, Says Displace CEO

Craig Nash
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Craig Nash
Tech writer at All Things Geek. Covers artificial intelligence, semiconductors, and computing hardware.
10 Min Read
TV Must Evolve Beyond Displays, Says Displace CEO

Balaji Krishnan, CEO of Displace, argues that TV software monetization and artificial intelligence are reshaping how manufacturers must think about their products. In a recent interview, Krishnan laid out a vision for television that abandons the traditional display-first approach, positioning smart TVs as nodes in an ambient computing ecosystem rather than standalone entertainment boxes.

Key Takeaways

  • Displace CEO believes TV manufacturers must evolve beyond being display companies to survive.
  • Wireless TV design removes friction points that prevent multiple screens from being deployed in homes.
  • AI integration and software monetization are critical to the future of television.
  • Displace’s 55-inch 4K wireless TV requires no cables or ports and mounts to any wall in under 10 seconds.
  • The company plans continued innovation toward ambient computing experiences with screens everywhere.

Why TV Manufacturers Must Rethink Their Business Model

The television industry has spent decades perfecting one thing: display quality. Brightness, contrast, color accuracy—these metrics still dominate product launches and marketing. But Krishnan argues this narrow focus leaves manufacturers vulnerable. “It has to go beyond a display company,” he contends, suggesting that without software innovation and revenue diversification, traditional TV makers risk irrelevance.

His reasoning centers on how consumer behavior is shifting. Smart home ecosystems now demand devices that integrate smoothly, respond to voice commands, recognize users, and adapt to context. A TV that only displays content—even beautifully—cannot compete in this landscape. The future belongs to devices that understand their environment, anticipate user needs, and generate revenue through services beyond hardware sales.

The Wireless Architecture That Enables Ambient Computing

Displace’s approach to solving this problem starts with a radical redesign of TV hardware itself. The company’s flagship product is a 55-inch 4K television with no wires, no ports, and a battery-powered design that weighs significantly less than conventional sets. This isn’t a minor engineering convenience—it’s foundational to Krishnan’s vision of screens everywhere.

“At Displace, we envision a world where you will be surrounded by screens everywhere you go. These screens will be interactive and capable of delivering a lot more than entertainment. But to get to that vision, we needed to re-architect TV as we know it today,” Krishnan explained. The wireless design removes two critical friction points: cable clutter and complicated wall mounting. By eliminating these barriers, consumers can deploy multiple screens throughout their homes without the installation headaches that currently limit adoption.

The mounting process exemplifies this thinking. Displace’s TV attaches to walls—including glass surfaces—and can be detached and repositioned in under 10 seconds. This flexibility transforms how people think about screen placement. Rather than a permanent fixture requiring professional installation, a wireless TV becomes a deployable asset that moves with changing needs.

AI and Software as Revenue Engines

Where Krishnan’s vision diverges most sharply from traditional TV makers is on monetization. He emphasizes that TV software monetization must evolve beyond the current model of bundled streaming apps and ad-supported content. AI features—facial recognition, contextual recommendations, ambient awareness—become both user experiences and data collection points that drive recurring revenue.

This approach addresses a fundamental industry problem: hardware margins are thin and commoditized, while software and services offer sustainable, high-margin growth. Displace’s wireless architecture and AI-native design position the company to capture value from both the device and the ecosystem it enables. A screen that recognizes who’s in the room, understands their preferences, and surfaces relevant content becomes far more valuable than one that simply displays whatever a user selects.

Privacy concerns accompany this strategy, particularly around facial recognition. Krishnan acknowledges these concerns and addresses them directly in his vision, though the specific technical safeguards remain proprietary.

Scaling Toward an Ambient Future

Displace emerged from CES as a notable disruptor, drawing attention for its cordless design at a time when the TV industry largely ignores wireless possibilities. The company was founded in 2022 and has already demonstrated its technology at major industry events, signaling serious intent to scale. “We are planning to scale in 2024. In the future, we plan to keep innovating to achieve our vision of bringing a true ambient computing experience to users by placing screens around them,” Krishnan stated.

This timeline reflects the broader shift in consumer electronics: the next growth phase belongs to companies that can move beyond single-device thinking. Smartphones created ambient connectivity; smart speakers introduced voice interfaces; and wireless displays could enable ambient visual computing—screens that exist wherever needed, whenever needed, without installation friction.

How Displace Compares to Traditional TV Manufacturers

Conventional TV makers like Samsung, LG, and Sony design products around fixed installation—wall mounts require drilling, cables require routing, and moving a TV means starting over. Their business models remain dependent on hardware sales, with software serving as a secondary feature layer. Displace inverts this hierarchy. By making the TV truly wireless and infinitely repositionable, the company removes the primary barrier to multi-screen deployments and creates a platform where software and services become the primary value drivers.

Traditional manufacturers have begun adding AI features to their TVs—voice assistants, recommendation engines, upscaling algorithms. But these remain add-ons to a fundamentally unchanged product architecture. Krishnan’s argument is that this incremental approach won’t be enough. TV software monetization requires architectural rethinking, not feature bolting-on.

What Does Ambient Computing Actually Mean for Your Home?

When Krishnan talks about screens everywhere, he doesn’t mean chaos. The vision is contextual and purposeful: a kitchen display that shows recipes and timers, a bedroom screen that functions as a smart mirror or sleep aid, a living room panel that adjusts to the room’s lighting and occupants. These aren’t separate devices—they’re instances of the same wireless, AI-aware platform deployed where they add value.

This requires software capable of understanding context: who’s present, what time it is, what activity is happening, what information is relevant. AI handles this layer. TV software monetization enters through services built on top—personalization engines, smart home integration, premium ambient features—that users pay for because they genuinely improve daily life.

Why This Matters Now

The TV industry is at an inflection point. Streaming cannibalized cable, compressing traditional broadcast revenue. Manufacturers responded by adding smart features, but the fundamental product remains a display. Krishnan’s argument—that manufacturers must evolve beyond this commodity position—resonates because the math is undeniable. In a world where display panels are manufactured by a handful of suppliers and price competition is relentless, only software and services create defensible margins and customer lock-in.

Displace’s wireless architecture and AI focus represent one answer to this challenge. Whether it succeeds or not, the underlying thesis—that TV software monetization and architectural innovation are necessary for survival—is likely to shape the industry’s next decade.

Is Displace’s wireless TV available to buy now?

Displace has not announced specific availability or pricing as of the latest updates. The company demonstrated its technology at CES and other industry events and is planning to scale in 2024. For current information on availability, visit displace.tv.

What does Balaji Krishnan mean by TV software monetization?

Krishnan argues that TV manufacturers need to generate recurring revenue from software features and services—AI-powered recommendations, smart home integration, premium ambient features—rather than relying solely on hardware sales. This shift requires architectural redesign and positions software and AI as primary value drivers rather than secondary features.

How does wireless TV enable ambient computing?

By removing installation friction—no cables, no ports, easy wall mounting—wireless TVs can be deployed throughout a home in multiple locations. This creates a platform for ambient computing where screens provide contextual information and AI-driven services wherever they’re needed, rather than functioning as a single fixed entertainment device.

The television industry’s next chapter will be written by companies willing to rethink what a TV actually is. Krishnan’s vision—screens everywhere, software-first, AI-native—challenges manufacturers to evolve or risk obsolescence. Whether Displace becomes the market leader or simply forces incumbents to innovate faster, the message is clear: display quality alone is no longer enough.

Edited by the All Things Geek team.

Source: TechRadar

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Tech writer at All Things Geek. Covers artificial intelligence, semiconductors, and computing hardware.