WiiM Bar CEO Reveals Why AirPlay 2 Didn’t Make the Cut

Kai Brauer
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Kai Brauer
Tech writer at All Things Geek. Covers consumer audio, home entertainment, and AV technology.
8 Min Read
WiiM Bar CEO Reveals Why AirPlay 2 Didn't Make the Cut

The WiiM Bar soundbar is WiiM’s first foray into home theater hardware, a 3.0.2 Dolby Atmos soundbar with an eight-driver array priced at $479 and scheduled for release in July 2026. In a recent interview with TechRadar, WiiM and Linkplay CEO Dr. Lifeng Zhao discussed why the company skipped AirPlay 2, how it’s approaching Dolby Atmos FlexConnect, and what it means for a digital-audio company to also be, in his words, ‘analog people.’

Key Takeaways

  • The WiiM Bar is a 3.0.2 Dolby Atmos soundbar with 135 watts of power across eight drivers, expandable to 5.1.2 channels.
  • It supports Spotify Connect, TIDAL Connect, Qobuz Connect, Google Cast, and Roon, but not Apple AirPlay 2.
  • Pre-orders open on 3 June 2026, with a retail release scheduled for July 2026, priced at $479 / £449.
  • The bar includes HDMI eARC but has no HDMI passthrough port.
  • TechRadar notes the WiiM Bar has up-firing height speakers that the Sonos Beam lacks.

What is the WiiM Bar soundbar and how is it configured?

The WiiM Bar is a 3.0.2 Dolby Atmos soundbar built around three front-firing drivers for the main channels and two up-firing drivers for height effects, with four passive bass radiators handling low-end reinforcement. Total amplification sits at 135 watts. That base configuration is expandable to 5.1.2 with additional WiiM surround speakers and a subwoofer, and the bar can also function as a center channel in a larger setup with dedicated front left and right speakers.

Beyond Dolby Atmos, the bar also supports DTS:X, and WiiM has included RoomFit room correction alongside AI-powered dialog enhancement and a night mode. Connection options cover both Wi-Fi and Ethernet, and multi-room grouping with other WiiM components is built in. For a first soundbar, that’s a surprisingly complete feature sheet — though the absence of an HDMI passthrough port will frustrate anyone running multiple HDMI sources through their soundbar.

Why does the WiiM Bar soundbar skip AirPlay 2?

The WiiM Bar soundbar supports Spotify Connect, TIDAL Connect, Qobuz Connect, Google Cast, and Roon, and the WiiM app unlocks more than 20 streaming services in total. What it doesn’t support is Apple AirPlay 2 or Apple Music. This is a deliberate strategic choice, not a technical oversight — WiiM has built its ecosystem around its own app and open streaming protocols rather than licensing Apple’s platform.

That’s a bold call in 2026, when AirPlay 2 has become a baseline expectation for premium audio hardware. Competitors in the wireless speaker and soundbar space routinely include it as a checkbox feature. WiiM is betting that its breadth of other streaming options — and the quality of its own app — is a sufficient alternative. Whether Apple-heavy households agree is another matter entirely. If your music library lives in Apple Music, the WiiM Bar is not your soundbar.

How does Dolby Atmos FlexConnect work on the WiiM Bar?

Dolby Atmos FlexConnect is designed to let compatible speakers, soundbars, and subwoofers combine into a single cohesive Atmos system without the rigid wiring requirements of traditional home theater. For the WiiM Bar, this means the path from a 3.0.2 base setup to a full 5.1.2 system runs through additional WiiM wireless speakers rather than a tangle of cables. It’s an elegant concept, though related coverage notes that FlexConnect’s real-world ecosystem remains manufacturer-controlled and relatively limited in scope — you’re working within WiiM’s hardware universe, not a universal standard.

That said, WiiM’s existing multi-room infrastructure gives it a practical head start here. The company already makes a range of network audio products, so the WiiM Bar isn’t launching into a hardware vacuum — it’s joining an established ecosystem that existing WiiM owners can expand into incrementally.

How does the WiiM Bar compare to the Sonos Beam?

TechRadar draws a direct comparison between the WiiM Bar and the Sonos Beam, highlighting one structural advantage: the WiiM Bar includes up-firing height speakers, which the Sonos Beam does not. That matters for Dolby Atmos performance — up-firing drivers bounce sound off the ceiling to create the overhead audio layer that defines the Atmos experience. A soundbar without them is delivering a simulated Atmos effect rather than a genuine one.

The WiiM Bar also undercuts what Sonos typically charges for its ecosystem, though direct pricing comparisons depend on configuration. Where Sonos leans on brand prestige and AirPlay 2 integration, WiiM is competing on hardware spec and streaming breadth. It’s a different value proposition aimed at a different kind of buyer — one who cares more about what the bar can play than which ecosystem badge it carries.

Is the WiiM Bar worth pre-ordering?

Pre-orders for the WiiM Bar open on 3 June 2026, with the bar shipping in July 2026 at $479 / £449. For that price, you’re getting a 3.0.2 Atmos soundbar with genuine up-firing drivers, 135 watts of power, a rich streaming feature set, and a clear upgrade path to 5.1.2. That’s a strong hardware argument at this price point.

The missing pieces — no AirPlay 2, no HDMI passthrough — will matter to specific buyers. But for listeners already in the WiiM ecosystem, or those who stream via Spotify, TIDAL, or Qobuz, those gaps are easy to overlook.

Does the WiiM Bar support Apple Music?

No. The WiiM Bar does not support Apple Music or AirPlay 2. WiiM’s app covers more than 20 streaming services, including Spotify, TIDAL, and Qobuz, but Apple’s platform is not among them. Buyers who rely on Apple Music should consider this a dealbreaker before pre-ordering.

Can you expand the WiiM Bar into a full surround sound system?

Yes. The WiiM Bar starts as a 3.0.2 Dolby Atmos configuration and can be expanded to 5.1.2 channels by adding WiiM surround speakers and a subwoofer. It can also be configured as a center channel in a larger system with dedicated front left and right speakers, giving it unusual flexibility for a soundbar at this price.

The WiiM Bar arrives as a genuinely compelling first soundbar from a company that has spent years proving it understands network audio. The AirPlay 2 omission is a real trade-off, the missing HDMI passthrough is an annoyance, and FlexConnect’s ecosystem is still maturing — but the hardware spec, the streaming breadth, and the expansion options make a strong case at $479. WiiM is not trying to out-Sonos Sonos. It’s building something different, and on this evidence, it might just work.

Edited by the All Things Geek team.

Source: TechRadar

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Tech writer at All Things Geek. Covers consumer audio, home entertainment, and AV technology.